Levels
A Single-player mission
I created as a part of the main campaign of X-men Destiny.
[Level Design]
2011
A single-player FPS level with custom-scripted enemy encounters inspired by Uncharted 2.
[Level Design]
July 2010
Machu Picchu
recreated as a MP deathmatch level using the UDK.
[Level Design]
June 2010